Decided to try fighting animations ever since getting hooked to UMVC3. Here's Twilight doing a book-Hadouken to get you to click on the link below.
Here's the product: youtu.be/ibR9M9jLr1M
I'll be releasing an animation pack of fighting moves in a couple of days. Need some time to compile them.
List of particles used:
Twilight's fireball: steamcommunity.com/sharedfiles…
Shield effect on block: items3_fx.pcf > lotus_orb_shield (dota2 particle)
Hitsplat effect: base_attacks.pcf > ranged_tower_bad_launch_b (dota2 particle)
RBD's foot trail and Twi's book trail: steamcommunity.com/sharedfiles…
RBD and Twi's launcher: neutral_fx.pcf > black_dragon_attack_explosion (dota2 particle)
Twi's power of the : items_fx.pcf > aegis_respawn_aegis_trail (dota2 particle)
Twi's magic ball on hoof: steamcommunity.com/sharedfiles… > magic_fireball
Teleport flash: can't locate the pcf file, but I'm sure it is a dota2 particle. Name is ranged_siege_good_explosion_flash
Twi black hole: items2_fx.pcf > heavens_halberd (dota2)
Magic cloud on book during Twi super: generic_gameplay.pcf > dropped_dust (dota2)
Twi super (core): steamcommunity.com/sharedfiles… >env_particle_beams.pcf > Ic_beam
Twi super (glow around core): tacoman_alienfx.pcf > 3.RayGun_Ray. This was in the workshop, but it seems to have been removed. Get here: 1drv.ms/u/s!Aj-4Pw9bPrs5ggUmPu…