Page 631 — Hacking Skills, Part 1
Author: Digo
Guest Author's Note: I love post-apocalyptic settings. You have to conserve resources, think on your feet, and every abandoned building becomes a potential multi-story dungeon full of wonderful loot. Who doesn't love loot? I think the best part of gaining those riches is the effort you had to invest for it, whether it involved an intricate puzzle or a real nail-biting boss encounter. What's the most interesting effort you've had to put forth to get a hold of the treasure?
Newbiespud's Note: I'll cop to this one being a completely true story. I hope this will sate some of you who are missing the wasteland because we're still doing Mawlers Take Manehattan.
Session 7 — Cute-ceañera Conclusion: Libsyn YouTube
Transcript:Manco Correro: I can't get past this electronic lock.
Doc Wagon: Hey Manco, I think this terminal controls that door.
Manco Correro: Bueno! Can you hack it, Doc?
Doc Wagon: Well I do have a good Science skill.
DM: Actually, you roll Arcana.
Manco Correro: Uh, que?
DM: Roll Arcana to hack the computer.
Doc Wagon: But it's a computer. Made from electronic bits. And science.
DM: Right, but it runs on magical energy. You'll need to roll Arcana to hack it.
Manco Correro: Again, que?