So yeah. I do frequent the interwebs, and a few people have challenged my lineup for which classes I picked for which ponies. I decided to do these as a sort of rebuttle.
FLUTTERMEDIC PROBLEMS:
Okay, one thing any good Medic knows is this; your job is to run around, healing people to build up an uber charge, in the thick of battle. You only run away when you are outgunned; an Engineer who has wandered away from his nest, an exposed sniper, a spy… enemies like this you can probably take. You have weapons; when you have them, logic notes that it is intended you use them, if sparingly. The Ubercharge is an important factor of the Medic — the longer you keep your allies alive, the more they can kill. Kritzkrieg is particularly designed to aid in the killing part of that equation.
The common argument FOR Fluttermedic is 'Fluttershy wouldn't hurt anypony.' My response is that if she wouldn't, she probably wouldn't be in these war games. If Fluttershy was to live up to the projected idea people have for her, she would most likely spend her entire time in the base, wasting uber charges to aid in escape, only healing team mates who manage to run away from the fight and probably would have an easier time just reaching the locker.
Basically, she'd be that medic you votekick for being a newb.
Medics, if played right, are tools of destruction as much as healing.