Page 185 — Elements of Smarmony, Part 3
Author: Digo
Guest Author's Note:
"Sometimes the players come to the wrong conclusion with the plot, but still bring about a good victory over the villain through luck, good rolls, or a forgiving Game Master. Comment on a time (either as the GM or a player) where the heroes didn't quite connect the dots in the adventure, but somehow still managed to succeed in the end."
Transcript:DM: Fine, she's the Element of Charisma. So what are you, Intelligence?
Trixie: Was there any doubt?
DM … Guess I'll give them what they want… Okay, with the five gathered, the sixth Element appears — its power of Magic is brighter than the sun.
Trixie: This one's for Celestia, Black Snooty!!
DM: Speaking of… Nightmare Moon loses control of Celestia's sun raising powers. This raw magic surges through Moon and…
SFX: (KABOOM!!)
DM: Nightmare Moon explodes, as well as all the treasure in her castle.
Trixie: Ugh, it's like Ponyville all over again.
Cheerilee: You and I remember Ponyville very differently.