I think we can all safely admit it — sometimes, as a DM, you put up a difficult skill check as a not-so-subtle indicator that a player shouldn't do something and that the risks for trying outweigh the potential rewards.
Which causes problems when they keep clearing them.
Transcript:
Applejack: W-Wait, now hold on! Between Sweet Apple and my stint at Cherry Hill, Ah've got enough spare coin to quadruple y'all's pay without takin' a dent! So step on it! Rarity: Really? So she wouldn't notice if…? Pinkie Pie: Not on my watch! I'm going to jump across before she gets away! DM: Woah, you may want to reconsider. Between the distance, the height difference, the fact that both of you are moving at slightly different speeds… Pinkie Pie: <roll> Booyah! DM: …Stop. Stop rolling so good already. Rainbow Dash: Yeah! Roll for Initiative, get some PvP going! Daze her! Stun her! Knock her down! Pinkie Pie: Applejack! I demand that you APOLOGIZE! Rainbow Dash: NOOOO!
Upvotes at import: 7 | Stars at import: 6 Posted previously at: 2019-09-06T03:32:58
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